"VertexLitGeneric"
{
	"$basetexture" "models/weapons/eminem/master_word/master_word_basecolor"
	"$bumpmap" "models/weapons/eminem/master_word/master_word_normal"
	
	
	// PHONG SHADING
	$phong                      1
	$phongboost                 2
	$phongfresnelranges         "[1 2.5 0.5]"
	$phongtint                  "[.8 .8 1]"
	$phongexponenttexture       "models/weapons/eminem/master_word/master_word_normal"
	$normalmapalphaphongmask    1

	// ENVIRONMENT REFLECTION
	$envmap                     env_cubemap
	$envmaptint                 "[.02 .02 .02]"
	$envmapfresnel              1
	$envmapFresnelMinMaxExp     "[0 0 .5]"
	$normalmapalphaenvmapmask   1
}
